Opengl mfc shader trabalhos

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    2,000 opengl mfc shader trabalhos encontrados, preços em EUR

    Opa Samuel, boa tarde, gostaria de ter contratar em um projeto envolvendo o OpenGL.

    €140 (Avg Bid)
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    1 ofertas

    Faça uma simulação na Unity que contenha: a) Um modelo criado em programação do tipo uma casa com normais e mapeamento de textura. B) Busque e aplique texturas em sua casa usando o shader standart da unity usando no minimo textura e normalmap (sugestão brick para as paredes e telhas ) C) Crie um shader de pós processamento de detecção de bordas usando Prewitt

    €9 (Avg Bid)
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    Implementar aplicativo para leitura de objetos 3D (formato OBJ) e renderização com shaders (OpenGL 4+). Deve ser seguida a estrutura de dados definida no material de modelagem e implementada a visualização de objetos 3D (com arquivos OBJ, MTL e texturas conforme definido no material sobre formato OBJ).

    €84 (Avg Bid)
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    Dev de jogo antigo Encerrado left

    #Dev# Games Antigos Projeto: Dev jogo antigo Linguagem : c++ Source: Usando directx 7, compilando com VS 2010 Média de compatibidade no momento: de 1 a 10 Win xp ,7,8 = 6 , para win 10 = 1 Objetivo do projeto: ganho de performance FPS, compatibidade win10. Efeitos nos itens, armaduras. Preciso de algo que fique compativel...compilando com VS 2010 Média de compatibidade no momento: de 1 a 10 Win xp ,7,8 = 6 , para win 10 = 1 Objetivo do projeto: ganho de performance FPS, compatibidade win10. Efeitos nos itens, armaduras. Preciso de algo que fique compativel com win 7.8.10, talvez a troca pra dx 11 nao seria uma boa ideia ,pelo motivo de teocar linha por linha Após algumas pesquisa achei mais viável trocar o dx por opengl, mas fica a crité...

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    Preciso entregar alguns exercícios em Python com PyOpenGL. Desenhar um quadrado, retângulo, etc..

    €132 (Avg Bid)
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    4 ofertas

    Pretende-se a implementação de um jogo em C/C++ usando o OpenGL. O Jogo é em 2D e deve ser implementado tendo em consideração os pontos que a seguir se indicam. 1. O jogo base é constituído por uma bola que se movimenta numa qualquer direção; quando a bola toca no limite da janela faz ricochete e perde vidas; a bola muda de direção quando o jogador clica em cima dela; a bola desaparece quando ficar sem vidas e o jogo termina; O jogador ganha pontos com o passar do tempo; Quando o jogo terminar indica os pontos conseguidos. 2. O Jogo tem um ecrã de configuração: cores, número de bolas, tamanho das bolas, velocidade das bolas (igual para todas), número de vidas, etc. 3. Quan...

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    Um jogo para projeto de faculdade, o mais básico possível. • Aplicação Interativa 3D em Qt usando OpenGL/GLSL • É obrigatório o uso de Shaders • Não é permitido usar pipeline fixo • A aplicação tem que ser interativa (uso de mouse, teclado) • Utilização de mapeamento de texturas, múltiplas iluminações, quatérnios, leitura de arquivos, múltiplos shaders serão levados em consideração

    €159 (Avg Bid)
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    2 ofertas

    Pretende-se a implementação de um jogo em C/C++ usando o OpenGL. O Jogo é em 2D e deve ser feito tendo em consideração os pontos que se seguem. - O jogo é constituído por uma bola que se movimenta numa qualquer direção; quando a bola toca no limite da janela faz ricochete e perde vidas; a bola muda de direção quando o jogador clica em cima dela; a bola desaparece quando ficar sem vidas e o jogo termina; O jogador ganha pontos com o passar do tempo; Quando o jogo terminar indica os pontos conseguidos. - O Jogo tem um ecrã de configuração: cores, número de bolas, tamanho das bolas, velocidade das bolas (igual para todas), número de vidas, etc. - Quando há vá...

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    Eu preciso de você para desenvolver um software para mim. Gostaria que este software fosse desenvolvido no codeblocks usando c e OpenGL , preciso de um labirinto simples 30x30, com 2 inimigos que se movam de forma aleatória e 10 itens (quadradinhos) para serem capturados que estavam fixos

    €9 (Avg Bid)
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    Preciso de um ficheiro .c OpenGL que corra uma mangueira.

    €8 - €29
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    OpenGL Robot Model Encerrado left

    ...model a 3D simple robot using OpenGL / C++. The robot model needs to have at least one complete arm divided in arm, forearm and a claw (or tweezer) in place of a hand. The robot has to move and rotate his all body and the claw has to open, close and spin. The arm need to be articulated as well. All types of movement have to become by input (keyboard keys or mouse) The scene needs a font of light and the camera has to be puted on a projective transformation. The libraries allowed to this project are the Glew, Glut and RbImage. Textures are welcome too. Budget starts at 5 and can go up to 25. It depends on how well the project will be delivered. You can see some reference examples attached. PT-BR Estou procurando alguém capaz de modelar um robô 3D simples usando o ...

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    Preciso de um programador com bastante experiência na Linguagem OPENGL, para criação e diagramação de 2 projetos: 1- Um jogo simples de colisão com pelo menos 4 objetos e dois se movimentando (um por tempo e outro por interação com o teclado). Por exemplo: Enduro, bomber man, Pac man, Mario, Asteroides, entre outros. Ex: 2- Um ambiente 3D com 5 objetos e variações de luminosidade e ângulo de visão (interação com usuário via teclado e mouse). Uma sala de aula, sala de tv, quarto, laboratório etc.) Alguns requisitos para os sistemas: Ser desenvolvido em Python utilizando a biblioteca OpenGL; Ter uma pontuação na tela; Identificar colis&ot...

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    1 ofertas

    Preciso de um programador com bastante experiência na Linguagem OPENGL, para criação e diagramação de 2 projetos: 1- Um jogo simples de colisão com pelo menos 4 objetos e dois se movimentando (um por tempo e outro por interação com o teclado). Por exemplo: Enduro, bomber man, Pac man, Mario, Asteroides, entre outros. Ex: 2- Um ambiente 3D com 5 objetos e variações de luminosidade e ângulo de visão (interação com usuário via teclado e mouse). Uma sala de aula, sala de tv, quarto, laboratório etc.) Alguns requisitos para os sistemas: Ser desenvolvido em Python utilizando a biblioteca OpenGL; Ter uma pontuação na tela; Identificar colis&ot...

    €16 - €134
    €16 - €134
    0 ofertas

    Empresa de Desenvolvimento de Software de Gestão Temos como principal objectivo o desenvolvimento de so...Linux, SSH. Competências acrescidas: Domínio das seguintes Linguagens de Programação, e respectivas técnicas de Desenvolvimento, nomeadamente (Java, C/C++,C#). Criação de Bases de Dados Relacionais. (MySql / Sqlserver). Programação Web (jsp, servlets, php, asp, asp.net) e intregração com HTML, Flash (Actionscript) Domínio de Sistemas Operativos Windows e Unix. Noções de OpenGL e computação gráfica e multimédia. Metodologias UML e Engenharia de Software Oferece-se remuneração compatível co...

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    OpenGL para Android Encerrado left

    Preciso de um aplicativo para Android. Gostaria que seja desenhado e construído.

    €3616 (Avg Bid)
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    Tenho um código em C usando OpenGL desenvolvido para construir o Jogo Tetris. O código possui funções que não estão funcionando e ele interrompe no meio do jogo, enfim, preciso de um programador experiente que depure e termine o jogo.

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    Preciso de alguem que saiba implementar isto em Linguagem C, a parte grafica ja esta ok, estou usando a Glut.h da openGl, entao voce tera que baixar/instalar no seu pc esta biblioteca para implementar.<br /> 

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    Simulador de voo usando OpenGL, simples não é necessário muitos detalhes.

    €5 - €16
    €5 - €16
    0 ofertas

    quero um escudo de time legal com a tartaruga ninja como mascote

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    Interface de game em OpenGL para Android. Projeto de uma UI utilizando OpenGL para o jogo quebra cabeça de números. A lógica do jogo não é necessária. Requisitos: -Possibilidade de especificar o tamanho da matriz do jogo. Exemplo: 3x3, 4x4, 5x5, etc.. -Implementar o movimento de arrastar o número para o espaço vazio (vide foto). -Aparência de madeira (vide foto). -Notificar os listeners sobre o movimento (qual peça foi movida e para onde) -Receber notificação (chamada de método) sobre final de jogo (vitória). Gerar uma animação de final de jogo.

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    I'm seeking an experienced C++ developer with a strong background in using the OpenGL library for a 2D game project. With a lack of indication for a defined platform or specific game goal, I welcome your expertise and advice on how we can best navigate these aspects to create an engaging 2D game. Similarly, I've not settled on a visual style or theme, as I'm keen to see your ideas come to life. Key requirements: - Extensive prior experience in C++ game development. - Solid proficiency with OpenGL. - Ability to creatively interpret and fill gaps in project scope. You will have the creative freedom to propose ideas for the best platform, objective, visual style, and theme for this game. Your portfolio showcasing your previous 2D game projects will be highly be...

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    Two variants of a Descent/"Alice in wonderland" project written in C++. Code was changed around in both variants and a different world model is used. OpenGL 4.1 was used with GLFW,GLEW & GLM.

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    Looking for a computer graphics professional good with open GL to help me with something. Thanks

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    C++ and OpenGL Expert Needed 4 dias left
    VERIFICADO

    I'm seeking a skilled C++ developer with extensive OpenGL experience for a project. urgently needed task is simple and small one(ping me will provide info) budget is 3000 INR

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    I am looking to develop a unique Fish-Eye Warp shader program using C++ DirectX that is compatible with windows. This Shader/Lens effect should provide a moderatel intensity Fish-Eye Warp without affecting the FPS. It will just be a lens/layer on top of the screen. Whatever is behind it will be warped, just like a fish-eye lens would. Ideal skills and experience for this project include: - Proficiency in C++ and DirectX - Prior experience in creating innovative and efficient shaders/lens effects - A strong understanding of distortion, transformation and warping effects - A track record of delivering projects with no loss to frame rate performance is highly desirable. Please ensure your bid includes your relevant shader coding experience in C++ DirectX and any simil...

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    WARNING: If you have low or no experience with OpenGL, DO NOT apply. If you have low or no experience with C++, DO NOT apply. What is the target platform for your game development project? Windows & Linux What type of gameplay experience are you aiming for? Singleplayer (multiplayer in the future) What graphical style are you envisioning for your game? Low poly / low res (counter strike source) Requirements: 1. Basic map (level) ( attached). 2. Basic minimap in the top left. 3. FPS Camera with gun and arm models (both the gun and the character model will be sent to you). 4. Basic movement (WASD), mouse movement, jump & crouch. 5. Collision. 6. Press esc to show mouse and a basic pause screen (don't pause the game, just show an overlay) and press esc again to hide...

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    I'm looking for a freelancer who is well-versed in Minecraft shader and texture pack installations, as well as PC performance assessments. I'm running a high-end system(don’t really know if my system is high end)and would like to install shaders and texture packs to enhance the performance of the game. Key tasks include: - Install shaders and texture packs in Minecraft. - Conduct an assessment to ensure that my high-end PC can handle the added load without compromising performance. - Provide recommendations on additional tweaks or upgrades if necessary to maintain optimal performance. Ideal skills and experience: - Extensive experience with Minecraft shader and texture pack installations. - Proficiency in PC hardware and software assessment. - Ability to pro...

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    Urgente
    €33 / hr Média
    34 ofertas

    More details: What is the target platform for your game development project? Windows What type of gameplay experience are you aiming for? Singleplayer (multiplayer in the future) What graphical style are you envisioning for your game? Low poly / low res (counter strike source) Requirements: 1. Basic map (level) ( attached). 2. Basic minimap in the top left. 3. FPS Camera with gun and arm models (both the gun and the character model will be sent to you). 4. Basic movement (WASD), mouse movement, jump & crouch. 5. Collision. 6. Press esc to show mouse and a basic pause screen (don't pause the game, just show an overlay) and press esc again to hide mouse/menu. 7. Ability to shoot & show ammo ui to show how many bullets you have left. 8. Ability to reload (no animation, jus...

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    Destacado
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    I am in need of a skilled C++ MFC expert, specialising in bug fixing. My software is experiencing runtime errors during specific operations, and I require assistance to diagnose and correct these glitches. - Tasks will include tracking down the source of these errors and rectifying them. Skills and Experience Needed: - Extensive knowledge and experience with C++ and Microsoft Foundation Classes (MFC) - Strong debugging skills - Proven experience in handling runtime errors - Capacity to understand complex software operations - Exceptional problem-solving abilities. If you have the relevant experience in resolving runtime errors in an MFC environment, I welcome your bid.

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    I am seeking a developer to aid in converting an existing 32-bits application to a 64-bits application with modern user interface tailored specifically for the Windows operating system. - Responsibilities include: - Crafting a user-friendly interface. - Making sure the software is fully compatible with the Windows OS. The ideal candidate should have: - Experience in MFC C++ and Visual Studio - Familiarity with Windows operating system. - Strong analytical skills and the ability to work under tight timelines. My ultimate aim through this project is to modernize our current software.

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    I'm at the beginner level with and GLSL Shader Development and I'm eager to understand its nuances. I'm specifically interested in: • Learning GLSL shaders - It would be beneficial if you could introduce me to shader development from scratch, explaining the fundamental principles before progressing to more advanced topics. • Learning Various Techniques - I'd like to grasp specific elements in GLSL shaders including: - Understanding and creating lighting effects - Developing complex material effects - Effects using texture manipulation Ideal tutors should be proficient in and GLSL Shader Development with a knack for simplifying complex topics. An ability to provide hands-on, practical sessions is preferable. Prior teaching experi...

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    I am seeking an experienced Android developer with a strong background in OpenGL, GlSurfaceView, and 3D graphics programming to resolve a critical issue in our 3D gallery app. The app has encountered a fatal exception that disrupts its functionality, specifically within the OpenGL threading process. Issue Details: The application crashes with a FATAL EXCEPTION: GLThread error, accompanied by an IllegalArgumentException during the eglCreateContext call. This issue has been identified in the app's error log as follows: FATAL EXCEPTION: GLThread 1177 at com.google.android.gles_jni.EGLImpl._eglCreateContext(Native Method) at () at $DefaultContextFactory

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    More details: What is the target platform for your game development project? Windows What type of gameplay experience are you aiming for? Singleplayer (multiplayer in the future) What graphical style are you envisioning for your game? Low poly / low res (counter strike source) Requirements: 1. Basic map (level) ( attached). 2. Basic minimap. 3. FPS Camera. 4. Basic movement (WASD) & mouse movement & jump. 5. Collision. 6. Press esc to show mouse and press esc again to hide mouse. 7. Gun model placement infront of camera (so it looks like you're holding the gun). 8. Ability to shoot. 9. Ability to reload (no animation, just lower the gun and then raise the gun after 2 seconds). Notes: 1. Clean code - messy/poorly organised code will be rejected. 2. Must use CMake. 3. De...

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    As a client seeking a seasoned developer, I am eager to bring my project to life. Skills and Experience: - A solid grasp of JavaScript is critical. - Skilled in WebGL and 3D modeling. - Past experience with shader programming. Project Objectives: - Developing interactive 3D animations is a core function of this role. - Creating a virtual reality experience is another crucial goal. - Implementing real-time rendering techniques will be required. Desired Interactivity Level: - The project calls for complex interactivity, including physics simulations and dynamic behaviors. I look forward to working with a developer who can meet these requirements and make my vision a reality.

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    I'm seeking a proficient shader developer who can assist with the creation of texturing and post-processing shaders tailored for the Cesium platform. I envisioned using an Autodesk Construction Cloud-type of shader to heighten the immersion and detail level of 3D models displayed in Cesium. Key tasks include: * Design and Implement textures using texturing shaders. * Develop post-processing shaders for a unique environment effect. * Emulate Autodesk Construction Cloud-type shaders for Cesium platform’s 3D models. Ideal skills and experience: * Extensive experience working with Cesium platform and shader development. * Familiarity with Autodesk Construction Cloud. * Proven track record of creating high-quality texturing and post-processing shaders. Your...

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    ADC
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    ...For each of these worlds, we'll work together to land on an aesthetic, then replace the existing placeholder assets. Responsibilities Basically, taking programmer art and making something stunning Concept art, Color palettes Unity materials (woods, plastics, metals, etc.) Some 3D modeling Qualifications Experience on at least one shipped VR title, OR more than 3 years' experience in 3D art Shader skills— technical art skills are a big plus! Fast iteration speed. We have 4 months until alpha! Here are the hideous screenshots I would like someone to make look just amazing:

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    qt or MFC developer Encerrado left

    I need a simple matching tool.

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    ...currently dealing with an issue on a piece of code in OpenGL GLSL and C++. The code operates as designed when run on an integrated GPU but unfortunately, falls with a dedicated GeForce NVIDIA GPU (see pictures). The code deals with compute shaders and parallel computing of a combinatorial problem. The OpenGL and GLSL versions in use are 4.3. I'm sending pictures how it gives me the proper output on integrated and the error shown for dedicated NVIDIA. The solver must have a dedicated GeForce GPU and should first present that the code also doesn''t work for him/her on the dedicated GPU !! The key functionalities in use are Buffer Objects and Compute Shaders. As such, I'm in search of a skilled developer who: - Has in-depth expertise in OpenGL ...

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    I am seeking a proficient C++ developer to port an existing demo from SDL-LightGun to an SDL/OpenGL one. GitHub repository: viudeo here The objective is to have the demo function equivalently SDL/OpenGL platform. right now its only showing white screen. Key aspects: - C++ proficiency - Familiarity with SDL and OpenGL - Experience in software porting - non need for a lightgun because a mouse will work

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    I am looking for a talented developer, skilled in OpenGL, to create billboards that remain constantly pointed towards the camera for a project I am working on. - The core function of these billboards will be to process textures. - It is crucial that these billboards always face the camera irrespective of camera positioning or movements. - As the camera viewpoint changes within the scene, I need the billboard vertices to be accurately computed. The ideal freelancer for this project would have substantial experience in OpenGL and 3D graphics, a deep understanding of camera dynamics, and stellar problem-solving skills. They must be proficient in computing vertices and capable of ensuring the billboards maintain their size and position, effectively handling different camera vi...

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    Looking for a skilled shader expert or graphics engineer to develop shaders and tools for Unity terrain and assets on URP (universal render pipeline, specifically for Android and iOS devices. The shaders are needed for Vegetation & Foliage, Reflective & Roughness assets, Water, and Vertex paint. The terrain shader must be optimized for low-end devices commonly found on Android and iOS platforms. All shaders must come with comprehensive documentation. We're not seeking overly complex shaders. Instead, we prefer shaders that make use of shader keywords to compile different variants based on device capabilities. This ensures compatibility across a range of devices, with simpler variants available for low-end hardware. To maintain performance, it's crucia...

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    I'm on the lookout for a technically skilled Unity VFX artist and designer. Here's what is the requirement: • Creation of outstanding VFX including particle effects, lighting effects, card effects, and shader programming. • These effects are primarily to bolster the gameplay experience and add further visual appeal to my Unity project. • I envision the theme to be highly fantasy-oriented. Indeed, a touch of whimsy, enchantment, and magic would just turn this into what I'm aiming for. If you have experience in creating VFX and designing in Unity, specifically with a knack for fantasy themes, you might be the perfect fit! I'm inviting all freelancers having the aforementioned experience to place their bids. Let's create something mesmerizing! ...

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    Destacado Urgente
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    is our website. Please check it out. It''s an application designed to allow reps to go to any webpage, drop notes on the webpage, save them to that URL, and then when they present that webpage to ...and then when they present that webpage to an audience via screen share the audience is shared a clean emulated view of the rep's screen and the rep navigates from the view that has notes. The notes help the rep. We are looking for a developer that can come help us with our CURRENT solution and NOT tell us that they want to rewrite everything. These are things we know need to be done: - Because openGL is not working on Mac, we need to create a wrapper that allows our Mac CEF instance to be functional. - We need to finish the UI - We need to publish our app the associate...

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    Destacado Secreto ADC

    I need this effect made for me, it needs to be pixelated, it cannot be smooth or high res. It needs to have a controllable bulging effect for the cylinder and look exactly like this

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    I'm on the hunt for a highly proficient Unity 3D HDRP developer to bring to life a photorealistic virtual environment for virtual tour users. The project necessitates high exper...shapes and distances. • Create realistic shaders that mimic real world materials. Primary project goal: to create a realistic virtual environment for virtual tour users to explore and interact within. The perfect freelancer for this job should: • Have a strong background in Unity 3D HDRP, particularly in photorealistic settings. • Demonstrate a solid command of advanced lighting techniques and shader development. • Have a portfolio showcasing prior work in creating realistic virtual environments. By dedicating real expertise to this project, we can deliver an impressive, immersi...

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    I am seeking an experienced Unreal Engine developer with a strong background in material creation and shader programming to develop a dynamic material effect. The successful candidate will be tasked with creating a material that simulates fluctuating signal strength bars, which dynamically adjust their height based on in-game variables to be used in UMG and on Static meshes Key Responsibilities: Design a dynamic material in Unreal Engine that visually represents fluctuating levels through vertical bars on an EMF reader device. Ensure the bars dynamically adjust their height based on a predefined variable or set of conditions, simulating the detection of varying levels. Frequency, speed and color should all be parameters. I have attached an image which represents what I require.

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    ...allowing for more than two concurrently open windows. The proposed solution involves: BaseWindow Class: This class will manage SDL2 windows and contexts, along with ImGui contexts and rendering. Actual ImGui drawing code, such as ImGui::Button, could be handled in derived BaseWindow classes. Additionally, the BaseWindow class should handle SDL resizing events to ensure correct window and OpenGL viewport updates. Derived Windows (from BaseWindow Class): Custom windows can be derived from the BaseWindow class. These derived windows will primarily contain a Render() function, passed back to the base window for SDL2 and ImGui rendering, buffer swapping, etc. The ability to override resize event callbacks while retaining the BaseWindow's functionality is also c...

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    ...Windows platform. This project demands a sophisticated system capable of handling intricate gameplay dynamics and high-quality graphics. **Requirements:** - Develop an advanced FPS game engine for Windows. - Engine must support high-quality graphics and complex game mechanics. - Experience in game development, particularly in FPS. **Ideal Skills and Experience:** - Proficient in C++/C# and DirectX/OpenGL. - Strong background in 3D graphics programming. - Familiarity with Windows platform development. - Previous experience developing game engines, preferably for FPS games. - Understanding of physics, AI, and network code for multiplayer games is a plus. I aim to collaborate closely with the developer to ensure that the engine meets the specific needs of my project, offering pl...

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    I'm looking for a skilled software developer to add a critical feature to my Windows 11 application developed in C++ using Visual Studio and the Standard Windows Library (not MFC, ATL or any such package). The core requirement is to implement an input form or dialog that engages users to input numerical data, particularly prices or quantities, which must adhere to a specific format for standardization. Using a mockup provided, create an input window for the buttons and input dialogs. The first part of the task is to create the input form/dialog and open it in the menu window. The second part is to add the button functions which are provided when the first part is completed. ### Ideal Skills and Experience: - Proficient in C++ and familiar with the Standard Windows Library. -...

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    ADC
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