I am using given MQTT plugin for Unity3D on Android and iOS. I am able to connect, subscribe and publish to broker with ‘http://servername’ as broker ip. Due to iOS deprecating support for HTTP, i have to convert it to HTTPS but the plugin doesn't have SSL implementation.
So i want for you to develop the SSL support for plugin and test it on iOS and Android.
Requirements:
Implement support for SSL for MQTT client (HTTP support already implemented)
Test on Android and iOS
MQTT plugin for Unity3D : [login to view URL]
Unity3D version : 5.4.1f1
Please note that the code delivered from your side should run natively on both iOS and Android and then and then only the project will be considered complete.
I've dealt with certificate issues on Unity before and I am good at finding the problem and solving it, even if it needs some reverse engineering on third party libraries, like this might be the case.