Computer code to convert a 3D video signal from Unity
$250-750 USD
Pago na entrega
I need some C# code written to convert an existing active stereo signal (quadbuffered opengl) to a passive signal (side-by-side) from Unity 3D 5.3.6.
Basically, I need to add a 3D TV (passive 3D side-by-side) to a unity project that is already producing an active stereo (quadbuffer openGL) 3D image. I need both displays to show a 3D stereoscopic image simultaneously. One display would show the existing quadbuffer openGL, and the second display would replicate that image to an external 3D (side-by-side) passive monitor [LG3D TV]. The PC is running windows 10 with an nVidia K2200 Quadro card. Perhaps a unique shader would work? Or perhaps a simple routine to write the current video buffers to an external 3D monitor? I would be willing to use an AMD sapphire card if that facilitates a quicker solution.
I have already deposited funds for this project.
ID do Projeto: #12737613
Sobre o projeto
10 freelancers estão ofertando em média $787 nesse trabalho
Hello, We have accomplished 90% of the project which is similar of your requirement. All we need 10% customization as per your requirement set and specifications. I want to discuss in personal chat in order to explore Mais
Hello, Its a pleasure to let you know that I've Completed and Delivered similar project before. All I need to work upon customization part, if we can proceed towards more discussion. I have gone through your project Mais
Hello I have read what you exactly need. However, I would like to ask you a few questions. I do work in a smart way and do not rest until I get the job done. Please feel free to contact me anytime so we can have a deta Mais