Consider this contract the first step of many towards producing a series of games that establish the buyer as the leading retro (early 1990s) gaming company. The buyer needs a graphic artist capable of producing TOP QUALITY sprites for a PC targetted game.
The game's artwork needs to be similar in style to popular Super Nintendo role playing games, such as the Secret of Mana, Zelda: A Link to the Past and Chrono Trigger.
**Sample of referenced game artwork:** [here][1]
**Sample of our concept artwork:** [here][2]
This contract is the first of five for the game in question. Success on the first will give the contractor the first right to refusal of the others. We hope to build a long term relationship with the artist in question.
This contract is for environment tiles. Each is 32x32 pixels large at 24 bits per pixel. The tiles must interconnect with each other where applicable and not have visible seams.
Proposals that contain a small sampling of the work (2 or 3 tiles) similar to the ones described in the above document will be prioritized over cheap bids. We are looking for top quality and a long term relationship.
## Deliverables
1) The specific tiles that must be created:
[here][3]. **READ THIS DOCUMENT BEFORE BIDDING** 2) Complete and fully-functional list of tiles as described in [login to view URL]~sludge/rac1/[login to view URL] in the BMP 24-bit file format, with one tile per file. The filenames must be descriptive. 3) All deliverables will be considered "work made for hire" under U.S. Copyright law. No third party components -- all artwork must be owned by the contractor. 4) Any source images used in whole or part to produce the end artwork in the original form without modification.
## Platform
Images should be viewable in BMP 24-bit format in Paint Shop Pro and Adobe Photoshop.