Build Virtual Reality Application: A Room with Unity for HTC Vive Pro

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Content of the application:

Rooms

- Completely digital creation, with the highest possible degree of realism

- Room gives insight into the living areas living, dining, cooking and sleeping

- Equipment and furnishing according to the environment characteristics defined in the project concept advertising

- Each living area is created in 3 - 4 variants with different luminaires (e.g. variant 1: living room with Fisheye, Tetra, Inigo, variant 2: living room with Spider, Skyline, Julian, etc.). Floor plan, equipment and furnishing of the living areas always remain the same.

- User can rotate and select 2 - 3 different locations in the room.

Functions - Lighting scenarios: Selection of a total of 4 different lighting scenarios in which all luminaires in the room are switched to a specific, predefined state. The scenarios can be controlled via buttons.

- Luminaire control: control of each individual luminaire in the room, possibility of setting brightness and colour or light temperature

- product information: Selection of each individual luminaire, luminaire is brought into focus (see preview), product name and 4 - 6 bulleit points are visible

- "Virtual product catalogue": overview of all Q products available in 3D (cf. 1. 3D data generation), sorted and retrievable by category (ceiling luminaires, pendant luminaires, etc.)

Further requirements:

The VR application is to be reprogrammable later on to a mobile version, e.g. for the field service.

In addition, it should be reprogrammable for later integration on the website / shop, so that individual products can get a shopping cart function.

Modelagem 3D Programação C# Desenvolvimento de Jogos Mobile App Development Unity 3D

ID do Projeto: #18409501

Sobre o projeto

26 propostas Projeto remoto Ativo em há 5 anos