We need a player lib which can stream Windows Media audio streams, e.g MMS/WMA/ASF streams on the iPhone. The player lib should be wrapped in an Objective C class with easy to use API. A sample iPhone app which uses the player lib must be provided. The player lib should use adioqueue to pass the decoded audio. The player can use LGPL opensource libs like ffmpeg or libmms but not GPL libs, because we want to use it in a commercial project.