I am looking for a unity3d game developer who is expert enough in adding the ads sdk in the code of more than one platform [not only admob, but also 3 more ads network to add].
Also that developer has to do the following;
1. integrate the firebase in the game's code so we can see the number of active users at run time and send any message to the user via firebase server.
2. integrate the UI with achievements, leaderboard, IAP of developer console.
3. add facebook in the game's code, so it can be used by user to invite his fb friends, share his score and use facebook's leaderboard.
4. should have the knowledge that how we can get the ipa file from the code to update the game on Apple's App Store.
5. Local Notification System: we'll integrate 3 local based notification system which will appear in notification panel when there time has arrived which is triggered in the source code. these messages will not be sent from the server.
I have extensive experience developing over 10 mobile games using Unity, and I have personal experience integrating third-party plugins, including advertisements.