Self signed certificate support for Unity3D -- 2

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We want our Unity 3D App (both iOS and Android) to communicate with REST api server running on a self-signed certificate. We are able to this with a purchased certificate and have no issue with it. What we really want is our app to communicate properly with a self-signed certificate on an nginx DJango server with TLS 1.2.

We have tried the same with an express NodeJS (v6.x) server with self-signed certificate ( with no additional configurations) and found it working perfectly.

Code written with UnityWebRequest is most preferable.

The versions are follows:

Unity : [url removed, login to view]

TLS v1.2

These are the following requirements:

Provide Code ( can provide in form of plugins) that runs on both iOS and Android that can communicate properly with self signed certificate enabled servers for Django nginx stack. #ketedebo.

For reference, please go through this link for understanding technical problem statement.

[url removed, login to view] [url removed, login to view]

Please note that the code delivered from your side should run natively on both iOS and Android and then and then only the project will be considered complete.

Habilidades: Programação C#, Telefonia Móvel, OpenSSL, Unity 3D

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ID do Projeto: #12126673