This is a project for short animation movie. Its deadline is December.
The task include a facial and body rig for athropomorphic dragon character.
The protagonist has its body rig done. He will need urgent a facial one .
The number of the characters is about 10.
Working only in Maya 2014 is required.
The applicants have to send portfolio and works they have done in character's facial and body rig.
Do not hesitate to ask any question.
Good luck.
Hi. I place my bid on your project as I consider myself to be best person for this task. I have more than 10 years of experience in field of 3d Graphics, rendering, game development & animation. I serve so many top studios and individual clients. So I have dual experience of working as a team as well as a freelancer. As a reference of my work you can visit my portfolio. My first preference is to serve my clients with best services at affordable price. I do what I commit. If anything else you want to ask or discuss please feel free to message me
Hi,
We usually take pictures for reference and sculpt them in Zbrush for a high realistic poly model and make the model topology in Maya for rigging and animation.
We can show some work done in Zbrush using Skype or a Record Video of the process to create it if you want..
Visit our profile page and see some jobs https://www.freelancer.com/u/xplow.html
Ask us if you have any question that we will respond as soon as possible.
Thanks