Convert OpenGL fragment Shader to WebGL fragment shader

Concluído Postado May 28, 2015 Pago na entrega
Concluído Pago na entrega

I need help converting an OpenGL GLSL fragment shader to a WebGL fragment shader with the accompanying Vertex shader: The shader to convert is the Bitonic Merge Sort at the end of this link (Example 46-2): [url removed, login to view]

GPGPU JavaScript OpenGL

ID do Projeto: #7755785

Sobre o projeto

2 propostas Projeto remoto Ativo em May 29, 2015

Concedido a:

franjav

I have a bast experience with OpenGL and GLSL, and I have implemented the Bitonic Merge Sort in CUDA. Then, I think could do this code without problems

$111 USD em 7 dias
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0.0

2 freelancers estão ofertando em média $133 nesse trabalho

jasqwerty

Do you have a specific hardware target in mind or is this a proof of concept on a single hardware setup? Also, any specific issues you've had in converting this over to WebGL or is WebGL just not something you frequent Mais

$149 USD in 5 dias
(19 Comentários)
4.5
JacobMango

I have GLSL experience and also have knowledge on Javascript. This is what should allow me to complete this project successfully.

$155 USD in 5 dias
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0.0