Unity Mobile Game: Particle System, Visual and Animation Enhancements

  • Status: Closed
  • Prêmio: $410
  • Inscrições Recebidas: 4
  • Vencedor: nizumstudio

Síntese do concurso

We are a small gaming company looking to outsource some of the aesthetic elements to a Freelancer for a mobile game called Traitor’s Empire. There will be more work available depending on the quality of your work. Our list of requirements are:

1. 4 x skins per character (12) reflecting character/style of the hero (Only light to heavy texturing, no modelling).
2. 54 x weapon designs, light to heavy modelling and texturing, some models provided.
3. 4 x 2D backgrounds.


We would need a sample of your work before proceeding.

We will provide you the base models we use, and we just want new textures for them, no modelling.

The Character skins do not need to be designed with weapons as those will be added separately.

The low polygon requirement is the most important, needing to have less than 5000 triangles while being rigged as humanoid.

Thank you to all that who apply, we will only be selecting one dev who brings the aesthetic we are looking for. Feel free to consult the App Store/Google Play, the Facebook page or Discord channel for further details on the game.

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